2022 · Software Engineer
VR Microscopy Learning Environment
Immersive 3D VR environment for teaching microscopy in biology, built with Blender and Unity using Design Thinking at UTN.
- unity
- blender
- vr
- 3d
- design-thinking
- education
Built at Universidad Técnica del Norte (November 2021 — October 2022) as a pedagogical tool for biology students learning microscopy.
The idea #
Lab time on real microscopes is scarce. A virtual reality environment lets students rehearse the procedure, manipulate samples and explore at scales that the physical equipment can’t easily reproduce.
What I built #
- Modeled the lab, the microscope and the specimens in Blender.
- Wired interaction, focus, magnification and guided exercises in Unity.
- Followed a Design Thinking process with educators and fellow students to shape the lessons and the interactions.
What I learned #
Pacing matters more than fidelity. A simpler 3D scene with the right feedback loop teaches more than a photorealistic one with confusing controls.